by Axeclown » Wed Mar 31, 2010 10:00 am
It doesn't have "micro" skills! Company of Heroes, Dawn of War, any RTS with a cover system, THOSE need micromanagement. When losing a single soldier from a unit can lose you the fight, and you only lost that soldier because you didn't position them behind a wall correctly, that's micromanagement. Spamming out 500 billion zerglings, highlighting them all, and telling them to head somewhere isn't even in the ballpark!
I still think it'll be a fun game to some degree because of the production values, but I'm not getting my hopes up for anything amazing because it doesn't try new things, it's just a redressed already well over-done RTS format. Send in Achron!.